Mage :
Locations :
- Character Creation
- Arcana's Shop - Battleon Town
- Arcana's Shop - Trainers
Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Staff
Weapon Damage: 90%, 2.0 speed
Description: Magic courses through your veins. Your arcane powers enable you to cast powerful spells
Special Effects: Mages gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
-Healer
Locations:
- Character Creation
- Juvania's Shop - Battleon Town
- Juvania's Shop - Trainers
- Paladin (Shop) - Lightguard
- Paladin (Shop) - Necropolis
Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Staff
Weapon Damage: 100%, 2.0 speed
Description: Healers are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.
Special Effects:
Sellback: 250 Gold
Starting Weapon: Default Staff
Weapon Damage: 100%, 2.0 speed
Description: Healers are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a groups victory or doom.
Special Effects:
- Healers regain mana through two of their abilities:
- When "Healing Word" is cast on a friendly target, any damage taken by that target returns mana to the Healer
- When "Energy Flow" is cast on a hostile target, any strike that lands on this target returns mana to the Healer
Skills:
Notes:
- Lorepedia entry.
- Used as a requirement to get DoomKnight (Legend).
- Used as a requirement to get Paladin (Class).
- Previously called "Healer Class".
-Rogue
Locations:
- Character creation
- Metrea's Shop - Trainers
- Metrea's Shop - Yulgar's Inn
Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Dagger
Weapon Damage: 75%, 1.5 speed
Description: Rogues follow their own set of rules. With a combination of speed, cunning and poisons you take your enemies by surprise.
Special Effects:
Sellback: 250 Gold
Starting Weapon: Default Dagger
Weapon Damage: 75%, 1.5 speed
Description: Rogues follow their own set of rules. With a combination of speed, cunning and poisons you take your enemies by surprise.
Special Effects:
- Rogues gain mana when they:
- Strike an enemy in combat (more effective on crits)
- Dodge any attack (restores HP as well)
Skills:
Notes:
- Lorepedia entry.
- Previously called "Rogue Class".
- Warrior
Locations:
- Character Creation
- Paladin (Shop) - Lightguard
- Paladin (Shop) - Necropolis
- Thok's Shop - Trainers
Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Sword
Weapon Damage: 100%, 2.0 speed
Description: The heart of a warrior is filled with courage and strength. Your skills with weapons in close combat makes you a powerful force on the battlefield.
Special Effects:
Sellback: 250 Gold
Starting Weapon: Default Sword
Weapon Damage: 100%, 2.0 speed
Description: The heart of a warrior is filled with courage and strength. Your skills with weapons in close combat makes you a powerful force on the battlefield.
Special Effects:
- Warriors gain mana when they:
- Strike a enemy in combat (more effective on crits)
- Are struck by an enemy in combat
Skills:
Notes:
- Lorepedia entry.
- Used as a requirement to get DoomKnight (Legend).
- Used as a requirement to get Paladin (Class).
- Used as a requirement to get Twin Blade of Nulgath.
- Previously called "Warrior Class".
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